Decoding Bias and Narrative in Competitive Video Games

Decoding Bias and Narrative in Competitive Video Games

PyCon US via YouTube Direct link

Intro

1 of 26

1 of 26

Intro

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Decoding Bias and Narrative in Competitive Video Games

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  1. 1 Intro
  2. 2 Motivations
  3. 3 Esports, e-sports, eSports
  4. 4 Overwatch according to its website
  5. 5 Anatomy of an Overwatch game
  6. 6 The Overwatch League (2)
  7. 7 Following the action
  8. 8 Process outline
  9. 9 The Architectural Diagram Slide
  10. 10 Picking packages
  11. 11 Video splicing
  12. 12 Area cropping
  13. 13 Player name parsing using Azure
  14. 14 Data storage using TinyDB
  15. 15 Data plotting & stats
  16. 16 Chart example
  17. 17 Retrospective
  18. 18 Dataset
  19. 19 Pre-game standings (wins-losses)
  20. 20 Pre-game win percentage
  21. 21 Bias & hypotheses refresher
  22. 22 Results - roles
  23. 23 Results - teams
  24. 24 Never enough data (2)
  25. 25 Takeaways
  26. 26 Links - Tools (2)

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